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Age Group: KS2

Graphic Novel

Dev and Boja embark on a thrilling journey towards home, through the chilling Wildening forests of magical Flember Island. To protect himself and his lovable, larger-than-life robot bear, Dev’s only hope is to truly grasp the extraordinary power of Flember. Because a scary creature’s on their trail, their new friends are counting on them, and Boja is behaving very strangely.

A fantastical, anarchic, uplifting quest celebrating friendship, creativity and loyalty.

Chapter book

Not only is she about to start high school without any friends or glamorous swooshy hair, she’s just discovered she’s too flat-chested to wear a bra.

She might as well give up now and go into hibernation with her hamsters Sir Barnaby Squeakington and Fuzzball the Third.

Lottie navigates the perils of growing up in this fantastically funny new illustrated series for pre-teens filled with friendship, embarrassing moments and, of course, KitKat Chunkys.

Chapter book

Meet Freddy – the most super-amazing superhero robot EVER. His unbelievably Amazing Robotic Abilities are mind-blowingly cool. But it turns out that teachers get really angry when you use your rocket boosters in class. Which is rather a problem for Freddy…

Adored comics creator Neill Cameron has written and illustrated a hilarious, heartfelt novel, with an unforgettable protagonist. Freddy vs School is guaranteed to make readers of all ages laugh out loud, while also providing an insightful look at diversity and celebrating children who are different. Fully integrated illustrations make the book perfect for more reluctant readers.

This is the story of one superhero robot’s quest to stay in school, save his friends from disaster, and – hardest of all – stay true to himself.

Chapter book

Being BAD has never felt so GOOD! The first in a villainously funny, highly illustrated young middle-grade series from author-illustrator Ryan Hammond. For fans of Amelia Fang, Dog Man and Grimwood.

Welcome to Villains Academy – the most prestigious villain school in the ENTIRE land. You will either leave here as a fully-formed villain . . . or in tatters.

It’s werewolf Bram’s first day at Villains Academy. He really doesn’t feel like a villain at all, but the coveted Villain of the Week trophy is up for grabs, and Bram knows he’ll have to dig deep. With the help of new friends Mona the elf-witch, Bryan the lion, Shelia the ghost and Tony the skeleton, can Bram find his inner badness and become the villain he’s always dreamed of being?

Chapter book

Save the universe in the awesome and hilarious space-themed adventure series from bestselling authors Katie and Kevin Tsang!

Suzie Wen can’t believe her luck – she’s the newest crew member of the Spaceblasters! She gets to explore the galaxy on a spaceship and meet lots of aliens.

But when Suzie and her friends crash land on a mystery jungle planet, they face an infestation of moon bugs!

It’s up to Suzie and the crew to fix their spaceship, defeat an evil Queen AND save the universe!

Funny, accessible and highly illustrated stories, perfect for readers aged 6 and up and fans of Bunny vs Monkey, Grimwood, Kitty Quest – and space!

STEM themes woven throughout, including real mindbending space facts and pages from Suzie’s inventors’ notebook.

Chapter book

Number 14 Darlington Road, looks like a perfectly ordinary townhouse – at first glance, anyway, but magic is good at hiding . . . when it’s waiting for the right person to discover it . . .

Martha Pennydrop is ten, and desperate to grow up. But growing up is a tricky business. It means turning your back on imagination, fun and magic, because those were the things that led to the Terrible Day when something awful nearly happened to Martha’s younger brother, Scruff, which would have been All Her Fault.

But when Martha and Scruff discover a drawer full of mysterious gold dust in the bedroom of their new house – along with a window that’s seemingly impossible to close – it’s the start of an incredible adventure to a magical world: Neverland! The Pennydrop’s new house used to belong to another family – the Darlings – who once visited this world themselves. Now Peter Pan is back, and in need of their help. Neverland is in the icy grip of a terrible curse – cast long ago by Captain Hook. And only Martha and Scruff can save it . . .

A reluctant Martha and excited Scruff are swept off to Neverland and into the company of the Lost Kids. But when Scruff is kidnapped, Martha must rediscover all the imagination, magic and belief she has buried deep inside herself for so long, to save him – and Neverland itself.

Non-fictionPicturebook

Double the numbers to go from 1 to 1,000,000 in 40 pages. A stunning visualization of numbers big and small.

We start with a single tree; 1. As we turn the page, we are presented with a sum doubling the number on the page before it: 1+1 = 2; 2+2 = 4; 4+4 = 8. In this way, we reach a million (actually 1,048,576) within 44 pages.

Each sum is brought to life with a simple graphic illustration in the distinctive style of Sven Völker. The dots form the back of a ladybird, the bubbles in a cup of soda and the water in a swimming pool. On each page, a single neon dot illustrates what one means in the context of the sum.

Gloriously simple in its concept and execution, this is a book that will bring mathematics alive to parents as well as children and will also make a stunning gift book.

Non-fiction

Explore the fascinating history of the computer, and the people who made them, in this beautifully illustrated guide for children by bestselling author and illustrator Rachel Ignotofsky.

Computers make our lives easier in so many ways – they help us do our work, get directions, check the weather, exercise, shop and understand what’s happening around the world. But who created them, and why? How have they transformed the way we interact with our surroundings and each other?

Packed with accessible information, fun facts and discussion starters, this charmingly illustrated book takes you from the ancient world to the modern day, focusing on important inventions from the earliest known counting systems (such as the Incan quipu) to the sophisticated algorithms behind AI, space travel and wearable tech. The History of the Computer also profiles a global and diverse range of key players and creators – from An Wang and Margaret Hamilton to Steve Jobs and Tim Berners-Lee – and illuminates their goals, their intentions and the impact of their inventions on our everyday lives.

This entertaining and educational journey from the bestselling author of Women in Science will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!

Picturebook

A long time ago a mouse learned to fly… and crossed the Atlantic. But what happened next? Torben Kuhlmann’s stunning new book transports readers to the moon and beyond! On the heels of Lindbergh: The Tale of a Flying Mouse comes Armstrong: A Mouse on the Moon where dreams are determined only by the size of your imagination and the biggest innovators are the smallest of all. The book ends with a brief non-fiction history of human space travel from Galileo s observations concerning the nature of the universe to man’s first steps on the moon.

Graphic Novel

Join an astronaut for a day as she goes on her first ever spacewalk, and new crew members arrive. Find out how she trained for her mission and what it’s like living and working in space. How do you eat and drink at zero gravity? How do space toilets work? What are space suits designed for?

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Stone Girl Bone Girl

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